It's been a while since I've given any sort of update on here about anything, so I figured I'd go ahead and post a few updates on things.
I haven't done any video reviews this year outside of the Medabots CCG review. That will change…somewhat. I do have a review I'm working on for the end of the month as well as several videos for July. Outside of those and probably one for Review a Bad Game Day if that happens again, you won't be seeing much out of me in the ways of video reviews. Part of it is that I sometimes just don't have the drive to do the reviews. Part of it is also the fact that I just seem to weigh myself down with way too much at once. I'll still do some video reviews now and then, they'll just be a bit more spread out. I'd rather do them when I want to do them, not because I feel like I have to for one reason or another. However, you can still expect a constant stream of demo reviews for the First Impression series. As long as there are demos to review, I'll make videos for them.
However, in place of my normal videos on my Blip.TV channel, I'll be working on projects over on my YouTube channel. I do intend to work on the Cut Man Portable Perfect Run in the next couple of weeks, mainly once my April video review is finished as that'll be getting most of my attention for the next week or two. I'm also going to be preparing for a new project: a minimalist run of The Legend of Zelda: A Link to the Past. That's going to require me to run through the game and see what items I must obtain. This is going to be an interesting challenge as I've never done a challenge run on any Zelda game, but I'm curious to see if I can do it. The Portable Perfect Run series will also be progressing beyond Dr. Wily's Revenge, so there's still that to look forward to.
Well, that's about it for now. As always, if you have any questions, comments, or suggestions, shoot me an email at nsgr@neoscyther.com.
I know I'm a tad late on this one, but I have recently started up a new series on YouTube: Mega Man Portable Perfect Runs. Inspiried by YouTube Let's Players Roahm Mythril and Kevvel, I'm hoping to perfect run the portable Mega Man games, starting with Dr. Wily's Revenge. The Ice Man and Fire Man runs are up if you're interested in seeing them (the link takes you to the playlist on YouTube). You can also check out the Fire Man run below. My apologies for the video quality, I was using a different editor to see if I liked it. I don't.
So for those who don't follow me on Facebook, I postd a new article last night that gives my opinions on the recent sale of Twin Galaxies International and how it has affected me as a staff member. The article can be found under NS Game Reviews with the rest of the articles.
As for future projects, I do have a few in mind to work on prior to the end of 2013. First is my November review which, thanks to helping with a current project at work, I'll have roughly one week to get footage, write the script, record, and edit it. Thankfully it shouldn't be too long of a video as there's not much to the game itself. Next up I do have plans for stuff in December that'll keep me busy during a lot of my non-working waking time. Thankfully though it's to celebrate the twenty-fifth birthday of a certain Blue Bomber, so it should all be worth it.
Next, I would like to get a new CCG review up by the end of the year that takes a look at the Medabots CCG. I've read the rules a couple of times and it doesn't seem too bad. Come 2013 I'd like to do a CCG review at least once every two months, hopefully more as I have plenty of material to work with.
Finally, I actually recorded some footage and voiceovers for a new project that I plan to debut in 2013. However, I'm looking to actually redo the two episodes I have recorded due to my new sound setup that I used for my Super Mario RPG marathon a few weeks back, as I should now be able to commentate on games as I record them instead of doing post-game commentary. The rest of this year is going to keep me very busy with projects on top of doing a couple reviews for Gaming Nexus, so it should be interesting.
So many things to talk about, so let's get started. First off, my video for the first ever National Review a Bad Game Day is completed and will be uploaded sometime next Wednesday morning. More than likely, it'll be around 9:00am EST, give or take (depending on when I wake up). The video is my longest game review (not counting CCGs) clocking in at around 25 minutes and...while it's not my best review, it's also my first review for a bad game. I had some fun writing the script, but the execution wasn't quite where I'd like it. Still, I hope you enjoy it next week.
Next up, Sivak released a new trailer for Battle Kid 2: Mountain of Torment a while back with a release time frame of this summer. Once the game is released, I do plan to order it, and if you have an NES and like a good challenge, check out the original over at retrousb.com. Definitely worth the money. As for BK2, I tried the demo and got a decent ways in (past the first actual boss, not counting what I'm calling a mini-boss), and then it starts kicking my butt, so the actual game should be interesting.
Finally, GenCon 2012 is right around the corner and I've signed up for two events: the Mega Man Mega Awesome Challenge (hopefully different than last year's) and a Retro Game Challenge (which I believe is also via emulator on a PC). If I have time I'd like to make a section of my site dedicated to GenCon and what all is going on. Here's hoping.
About two weeks ago I moved to a new apartment and after getting things setup and getting some much needed rest, I've put up two new videos. Well, technically four, but the three on my YouTube channel are for my latest Let's Play and my first in about a year, that being Mighty Morphin Power Rangers for the Super NES. The other video is my July video for NS Game Reviews, basically just a video detailing what the Mega Man Mega Awesome Challenge was at GenCon last year.
I've also started playing The Secret World in preparation to review it for Gaming Nexus. So far it's not too bad. If you play and are on the Daemon server, I'm a Templar by the name of Russell "NeoScyther" Archey. I'm wearing a green jacket, red and black polo shirt, glasses, blue pants, and blue shoes, so I kind of stick out a bit as I kind of look like a nerd. Can't imagine why.
Like a lot of people, I spend a lot of my free time watching videos on YouTube, but more specifically, there are a couple specific Let's Players that I like to watch (people who have seen my videos or articles may have see me mention Roahm Mythril quite a bit).
Well, one of them, PinkKittyRose, has been working on one of the best Let's Plays I can remember in recent memory: playing through Zelda II: The Adventures of Link on the NES...without taking a single hit. Now keep in mind that she is using an emulator, but no save states perse. I believe she uses a save state when she's done for the day and loads it when she's ready for the next video, but she doesn't save or load in the middle of the video. If she took a hit in a run, she'd stop the video, reload the save, and re-record the segment. A couple of the videos do have a couple instances in which the video jumps slightly due to the software being used.
Bottom line, it's a nice challenge and so far, she's done a great job up through six palaces. if you want to check out the videos, her channel is www.youtube.com/pinkkittyrose.
A couple days ago, I made a post on my personal Facebook page about a trailer for an upcoming fan-made Mega Man game called Mega Man Unlimited. I've seen screens and such of the game since it was originally called Mega Man 10 before the real deal came along. Since then, the title was changed to Mega Man Unlimited (and as such, one of the bosses was changed from Nitro Man to Trinitro Man). The trailer is done in the style of the Mega Man 10 trailer if I recall (maybe it was 9), and looks amazing. It looks and sounds like the real deal from Capcom themselves. Full credit goes to MegaPhilX and the others working on the game for the video and the game itself when it's done. Rest assured, I do plan to review the game once it's done.
So tonight is the WWE Royal Rumble, and I'm hoping to get off work a tad early so I don't miss too much of it. There are very few WWE PPVs that I actually look forward to now-a-days, and the Royal Rumble is one of them. However, that's not what this post is about.
For those who haven't seen my review of Battle Kid: Fortress of Peril, the game is simply awesome, mixing elements of I Wanna Be The Guy with other classic games like Mega Man and Metroid. Well, not too long after the game came out, Sivak Games has been working on the follow-up game: Battle Kid 2: Mountain of Torment. Last week he posted a prototype label for the game's cartridge, and it looks awesome. I really can't wait for this game to come out, and when it does, I definitely plan to review it here.

Yes, you heard that right. As shown in the trailer below, both Mega Man AND Pac-Man will be PS3 and PSVita exclusives in Street Fighter X Tekken. I have so many issues with this decision. First off, I don't mind the fact they're using the NES box art Mega Man. It's about time he got used in something. But why make him look like Rufus? On top of that, why put him in a Street Fighter game and not in Ultimate Marvel vs. Capcom 3? You know, a game where his presence would MAKE SENSE??? Well, I think I have material for my next article now.
Yep, I said I'd be more active, and here I am. Article #52 is up, this one taking a look at the Marvel vs. Capcom 3 series...all two of them...and I hope it stays that way. :D
Wait. Two updates almost within a month of each other? What the hell??? Anywho, happy new year to everyone, but that's not the only reason why I'm making this post. I was hoping that 2011 would be the year in which you would see a lot of content added to the site, but that didn't go over so well outside of a few CCG reviews, so I'm hoping 2012 will bring some content instead. To start off the year, I've put up my first article in about a year, the first of four taking a look at some fighting games I've played and giving my opinions and experience with them. The first of these articles is about the Street Fighter IV series. It's been a while since I've written an article for the site, so this first one is to shake off some "ring rust" so to speak, but hopefully the next ones will be better. Enjoy!
A lot it seems. Aside from work and a couple other projects, I've been trying to find some time to get in some personal gaming, and have actually checked out quite a few new games recently, so without further ado (seriously, what does "ado" mean anyway?), here's a few opinions on some of the newer games these past couple of months.
Kirby's Return to Dreamland (Wii): I picked this up mainly because it looks like Kirby's Adventure on the NES, and I wasn't disappointed. The game plays exactly like it's NES counterpart (I use that term losely, since most Kirby games play the same), so if you're a fan of past Kirby games, I highly recommend this one. The only drawback is that the difficulty is kind of easy until the end of the game. The last couple of bosses can be a bit rough, but they're not too bad (only took me a couple tries each). The energy spheres you can find are mostly easy to get to if you have the right ability, which they conveniently give you right before finding one, so if they place a mini-boss in a stage, take heed as well as their ability. Other than that, it is a fun game, and either finishing the game will open up the Extra Game, which lets you go back through the game, but at half the health. NOW it becomes a bit more challenging.
I've only played thirty minutes of it, but Skyrim has me intrigued. I'd love to have more time for this game, but it's getting put on the back burner for now, which I'll explain why in a bit. Anywho, the graphics are amazing to say the least, and the gameplay is top notch. Plus, I got to shoot a bear with a bow and arrow. Yeah, stealth isn't my cup of tea, so when I'm told to walk quietly around a bear, but get handed a bow and arrow "just in case", I'll make it a "just in case" moment and just shoot the damn thing. Remember, only you can prevent cave bear attacks.
I'm about halfway through Super Mario 3D Land, but I like it. I'm a little miffed that the Tanooki Suit doesn't actually let you fly. For that matter, I'm a little miffed that it's Tanooki Mario instead of Raccoon Mario, but I digress. I've been told that at some points, the 3D is necessary, but so far I haven't come across any areas like that. I'm glad that Boom Boom has returned, but I have a couple small issues here too. First, he's on the airships, which I have my own small beef with. If they brought back the classic fortresses from SMB3, that would have been awesome. Second...he's too easy...well, so far anyway. He's incredibly easy to dodge, so I'm hoping he gets tougher later on. As for the airships, once you beat Boom Boom, you still have to hit a flag pole at the end of the ship. The first time I did this, I fell off the freaking ship, and had to start all over again. That aside (and I'd love to see more of the Koopa Kids...but at least I haven't seen Bowser Jr. yet), it seems like a solid game.
Now we come to the game that's taken up most of my time: WWE '12. I previewed the game in Tampa for Gaming Nexus a while back, but I only focused on the controls and the basic gameplay to see how they stacked up from SvR2011. Now that I finally have my own Xbox 360, I've been doing some basic exhibition matches as well as Road to Wrestlemania and WWE Universe Mode. Universe Mode has seen some changes, and for the better. In SvR2011, it took several created matches for my created superstar to get auto-placed on a Smackdown show. With WWE '12, one added match on WWE Superstars, and the next week I have a match on Raw against Jack Swagger. I like the new Breaking Point submission system, as it forces you to really wear down your opponent to get anywhere with it. I'm a little miffed with the Ladder Matches though. In past games, the briefcase/belts had a meter that drained the more someone tugged on it, and once it was fully drained, it would come down. Sure it was annoying when you do all the work only for someone else to take the glory, but with WWE '12, you hold the right analog stick up until the game tells you to pull downwards, but there's no telling how much you have to do this to claim the belt/case. In one match, I had Mysterio try to bring it down once (as in, one set of holding up and tugging down). Later on, CM Punk had one attempt and succeeded. In other words, They must have used fishing line to suspend the briefcase, because it didn't take much to bring it down. Still, I'm really enjoying WWE '12, and this is what I'll be doing a lot of for quite some time. Damnit, I want to unlock the European Title. :D
That brings me to the present. Last year I began a video project that didn't get too far. I'm hoping to pick it back up and release it in time for Christmas. Yeah, that gives me about four weeks to get it done, but if I can, it'll be a good one...I hope. Can't say much about it, but once it nears completion, I'll put up a teaser video for it. Until then, keep gaming.
So I posted a couple months back that I'm now a writer for GamingNexus.com. My first two reviews are officially up and my third should be up soon. At some point I'll add a section to my site dedicated to my reviews over there.
Now the real reason I'm posting this: updates. Yeah, it's been a while. With GamingNexus, working on CCG videos, work in general, and other such stuff, I haven't had much of a chance to update or make other new videos video gaming related, so that's where this update comes in. I have ideas for my next three video game reviews, it's just a matter of getting the footage needed. I have a big project I'm working on for another site which I'm hoping is done by this coming Wednesday. With any luck I can get my next big project going Friday: the first ever live stream of NS Game Reviews: CCG Edition featuring Case Closed. Once that's out of the way I'll be putting a small hold on CCG Edition to work on a big video game review where I'll be reviewing a system along with three games for it. Once that's done I've got two more games to review. Hopefully all of this will be done by vacation. I know I've been slacking on the site lately and it's time to step things up.
Okay, so this started last month but I'm just now mentioning it for reasons even I'm not sure of. As the title says I'm now a staff writer for GamingNexus.com and I've received my first game to review: Knight's Contract for the Xbox 360. I decided to check it out at IGN.com to see what the score there was and...hoo boy, I have my work cut out for me. The average reader score is only a 4.9. Now there have been times where my opinions don't necessarily match those of the gaming community, so this should be interesting.
Dang the year is flying by, and so far not much in the way of updates on here. Well I've been working on several projects lately so I figured I'd go into some details as to why you haven't seen much out of here lately.
First off is NS Game Reviews. I had a huge project in mind but it was much bigger than I thought so it's on the back burner. I've got game footage recorded for another episode but other things have kept me from getting it done. I hope to get things finished up by the end of the month as I have another big project in mind.
For NS Game Reviews: CCG Edition I would have had my Legend of the Five Rings video up long ago but for some reason the video didn't convert properly. I think I have it to a quality I want and it should be up by the end of the month (editing will resume tomorrow). I've also been experimenting with other video programs to see if anything out there can get me the results and features I want. Once LotFR is done Battle Spirits will be next.
That's about it for now. With any luck Legend of the Five Rings will be up by the end of the day, and after that I'll be starting work on Battle Spirits.
First off, I apologize for the lack of updates, but this time it's not due to laziness. I've just been really busy with work and other projects there really hasn't been any. With that said, Merry Christmas and let's get to the updates.
My video for The Spoils for NSGR: CCG Edition is still in the editing process. That's because I didn't like how the first two recordings came out and had to find the time to record it a third time. Once that's all done I plan to look at Legend of the Five Rings followed by Battle Spirits and Case Closed. Material is aplenty right now.
As for the main series I have a big project in the works that was going to be done today, but due to what I noted above it's been pushed back. It's still being worked on whenever I get a spare moment but will take a bit of time to complete. It'll be one of my biggest videos when it's done...well, for this series anyway.
That's really about it. I'm still a little tired from waking up an hour or so ago and am heading out to see my family here soon, so to everyone I wish a Merry Christmas, a happy New Year, and all that jazz.
As usual, not much in the way of updates. A couple more video links have been added in the Hell's Kitchen: The Aftermath section and the next episode of NSGR: CCG Edition is coming this week as I explain how Kingdom Hearts works.
I've also been playing quite a bit of Mega Man 8-bit Deathmatch lately. My username on the servers I play (typically I look for a Roboenza server) is NeoScyther of course, so if you see my name on a server keep an eye out for someone running around as Napalm Man. Chances are, that's me.
Yeah, the Reds blowing a 4 run lead will do that to ya.
Anywho, I got a tad behind on my next video due to an inkling to play some Kirby's Adventure...mainly because I got bumped to second place at Twin Galaxies. Now that that's done I'll be spending tomorrow working on the script for the video. My goal is for it to be up by next Saturday, then within two weeks of that I plan to debut the first episode of NS Game Reviews: CCG Edition. Also I'll try to get the next Hell's Kitchen: The Aftermath up tomorrow. It's recorded, just not put together yet. :D
As you can tell the site has been completely revamped...somewhat. Each page now has a new image at the top and links are now along the left. You'll also see new sections for NSGR: CCG Edition and Hell's Kitchen: The Aftermath. Hope you like the new layout and if you have any questions feel free to email me at nsgr@neoscyther.com. Enjoy!
I don't know what's more miraculous: the Cincinnati Reds about to go to the playoffs for the first time in fifteen years or the fact I'm making an update.
So as of right now the first three episodes of NS Game Reviews is up on my blip.tv channel. You can also click on NS Game Reviews above, then Audio/Video to check out the videos. The first three are for Mighty Morphin Power Rangers (SNES), Escape From Monster Manor (3DO), and Battle Kid: Fortress of Peril (NES). Check em' out!
One final thing. I now have an email account setup specifically for the site. If you wish to send any questions, comments, etc., fire the off to nsgr@neoscyther.com.
Well, the title says it all. My site has been unusually quiet as of late so allow me to explain a few things.
The major reason was the completion of my CCG Manager Beta and testing it out. It does actually work okay as long as you don't install it to the Program Files folder. For some reason if you do, uninstall it, and install an updated version of the database it won't read it properly and it'll show the previous version. Not sure how that works but if you want to check it out you can download it from here.
I've also been prepping for my annual trip to Funspot. The Funspot Report will be active(ish) again this year with tournament and scoring updates, as well as reports of any new world records when I hear them. The updates may not come as fast as they did last year but I will provide updates at least once a day if I can.
Something else that has been eating my time up is I'm now a writer for Examiner.com as a Columbus Classic Video Game Examiner. I've been doing a few game reviews over there, so far covering the new fan-made Mega Man movie, the first three Metroid games, Kirby Super Star, and Mighty Morphin Power Rangers on the SNES and Game Boy. Now this doesn't mean I'm done writing articles on my site, but I haven't had much free time lately. Once vacation's over I'll attempt to get back to at least two articles a month. Plus I can write for as long as I want on my site whereas I have to try to limit my Examiner articles to no more than 400 words, so I'm kind of limited there.
That's about all I have for now. Again once vacation is over I hope to work more on this site and get it updated more often than as of late. Until then, keep gaming!
What's up internet? It's been a while since my latest update but here we go.
First off check out the new logo and let me know what you think. Down the road I may enlargen it a bit and move a couple things around as I do have some plans for a small re-imaging of the site. That's for more down the road when I have the time to put into redesigining the site. For now though it's a start.
Mega Man 10 gets launched on Monday and depending on a couple other things in life I'd like to do a live stream over at Justin.TV, but if it happens on Monday it'll be split into two sessions: one around noon when the game gets released and the second late at night around 11pm EST or so. If all else fails it may happen Tuesday morning.
For those who enjoyed my write-up of Bioshock 2 I'm closing in on the end. So far it is a fun game but the story isn't quite as memorable as the original's was. I've heard that the last couple of areas are where it really kicks into gear so here's hoping. Once this is done I'm not sure what my next project will be but I do have a small plan for those who have seen my YouTube page.
The CCG Manager is coming along...well, it's coming. The current plan is for me to release the Beta no later than June 1st. The thing that's taking it so long is the information going into the database. Another problem that users will have is the time it takes to load up the master card lists for games. So far MtG would take about one to two minutes to load, and I'm not even near done with it. I'm looking for alternatives to loading the card list, either from another database that can load quicker or into another object, but a ListView seems the best fit. I'll have to think of something but so far the memory specs for this are going to be a bit high for a decent load time.
Hey everyone! After seeing and hearing the announcement of Mega Man 10 recently my roommate found the trailer on YouTube. I found the english one on Capcom's community site and then found it on YouTube, so here it is for your viewing pleasure. Enjoy!
What's up everyone? It's been a while since an overall update, so here goes nothing.
We're now three weeks into Virtual Boy Month with articles on the system itself, Mario's Tennis, and Teleroboxer. I plan to wrap up the month next week with Wario Land. This is probably the most linear WL game I've ever played, but it's still fun...and a little tough, but that's what makes it enjoyable.
On the front of newer games I picked up A Boy and His Blob for the Nintendo Wii. After only playing a couple stages I must say the game is kind of fun. It's pretty much a puzzle adventure in which you use the various beans to turn Blob into different forms and use them to complete the stages. Maybe at some point I'll make a video on this one. I also plan to pick up Smackdown vs. Raw 2010 next week and really mess around with Storyline Mode. My current plan is to unlock WCW as a brand, make a few superstars, and place them and some undercarders into WCW and start an invasion. Hopefully I'll do it right.
My Escape From Monster Manor project hit a small snafu: I'm running out of hard drive space. Thankfully I have not one, but TWO twenty gigabyte hard drives lying around begging to be put into my HDD enclosure, so that'll take care of the HDD space for now. Down the road I'll be getting a new 1TB hard drive (at least), so that'll be fun.
Finally, to all of my readers (have I hit double digits yet?) I'd like to give a shout out to YouTube user RoahmMythril for his amazing work on some videos for Mega Man. So far he has done perfect buster-only runs for each of the first eight games in the original series as well as Mega Man & Bass and Mega Man V for the Game Boy. This means he's gone through each stage using only the Arm Cannon/Mega Buster (unless forced to use something else, such as the Rush Coil) without taking damage. This includes Elec Man, who can take you out with only three shots. If you get a chance check out his videos.
What's up people of the internet? I figured it's been a while since posting my latest update to the site in general, and it is just after two important anniversaries in my life outside of family (my site's and Mega Man 9's :D) so this may be a bit long. Well, let's get started shall we?
My articles are rolling along smoothly for the most part. A couple lately have been a day or so late but I have been getting them up as close to every Thursday as I can. This month we've seen Dash Galaxy, Astyanax, and Quattro Arcade for the NES so far with a week off due to a recent expiriment that may have left my left thumb kind of jacked up. I'll mention that below. I have my plans in place for next month to do another theme month. "Oh jeez, now what?" I bet you're all asking. Well, if you're just dying to know (highly doubt that :D) I plan to make October Virtual Boy Month. That's right, four weeks, four articles about the failed contraption known as the Virtual Boy. If you don't see any articles next month that probably means I've gond blind as a bat...in both eyes.
I'm also working on my first ever video review and it will revolve around the Panasonic 3DO and Escape From Monster Manor. There will be a small issue with it as I originally planned for it to be two parts but I may have ended the first part incorrectly, so if that's the case it may be one part. If it's all out of whack I'll just redo the entire thing, which only took about four or five minutes. I have a lot of footage of EFMM for another project, so I may get a little footage of later stages and begin working on the video. I have the soundtrack to the game and I do plan on writing a script for this one, so here's hoping all goes well.
I've begun putting up a couple videos over on my YouTube site (www.youtube.com/NeoScyther). Right now I have a small run on Mario Kart Wii and a two-part Space Invaders run on the Atari 2600, which was used as a test for a future project...the one that jacked up my thumb. It's no secret amongst my friends that I hold several world records over at Twin Galaxies, and Mouse Trap for the Atari 2600 was my first ever record (105,250). Last month though someone took that record from me (120,000), so I fired back with a vengence and racked up 210,500 after just over eleven hours of gameplay with minimal breaks (a combined thirty minutes). My thumbs not that bad but if I ever have to marathon a game again it WON'T be for the 2600. If someone takes my Mouse Trap score this time I'll graciously hand over the title. It was a fun experience though.
Whew! That's one big update. I'd like to redesign the site a bit but that's for way down the road. Right now my focus is on getting new content up such as video reviews and podcasts, continuing with my articles, and hopfully getting some feedback from those who see this. I'm working on getting email set up but with Lead Hoster's free accounts you can receive mail but not send it. Strange huh? Anywho, that does it for now. Stay tuned in the months ahead as I plan to make my second year bigger than the first!
Though I should be in bed right now as I have to be up at 6am, I have a new site I'm using for my podcast and hopefully video files once those start up. Check out my first podcast on the NSGR Audio/Video page.
Even I make errors and I had a couple in my recent Chrono Trigger article, listing the future time period as 2023 instead of 2300. That's since been corrected. How I got 2023 is beyond me.
Also, tomorrow morning I plan to record my second ever podcast. For those that recall my fourteen minute Sonic 3 review this won't be anything like that so to speak. It'll be about gaming and I will ramble on for a bit, but it won't be a dedicated review. I plan to make the podcasts more based on what's on my mind in the gaming world, so we'll see how this one goes.
Aside from a new NSGR article today I updated that section a bit to make it a little easier to find past articles. Also sad to say I've decided to stop doing daily write-ups with EA Sports Active, mainly because it seems to be the same info each day, just different excercises and give or take some calories burned. I am still at it though with the 30-Day Challenge, as today I'll be doing day 19 today. After this, only 11 more to go.
I decided to add a new page to the site, just for fun. I (finally) decided to start EA Sports Active's 30-day challenge, so I decided to do a write-up of each day I workout just to show my progress. The page is www.neoscyther.com/easactive.html. Here's hoping I see some sort of progress.
